Lost Lily/Grid ToolkitDocs 1.0
Table of Contents

Create your first board

Outcome

Create an 8 by 8 square board in Unity and see all 64 cells in the Scene view.

Steps

  1. Create an empty scene and an Assets/FirstBoard folder.

  2. Select Tools > Lost Lily > Grid Toolkit > Create Grid Board....

  3. Enter these values:

    Field Value
    Name First Board
    Topology Square
    Width 8
    Height 8
    Renderer Setup World 3D
    Cell Size 1
    Asset Folder Assets/FirstBoard
    Advanced > Create Starter Structure Disabled
  4. Select Create.

Create Grid Board wizard configured for an 8 by 8 square World 3D board
Use these values and leave the starter structure disabled.

The starter structure stays disabled so the next step can show the normal asset workflow for authoring a reusable structure, assigning its visual, and connecting its library.

  1. Select Assets/FirstBoard/First Board Board.asset. In Board Summary, confirm Cells: 64.
  2. Enter Play Mode and select the generated First Board scene object.
  3. In GridBoardAuthoring, confirm State ready at revision 0.
First Board selected in Play Mode with ready revision 0 state, a connected view, and World 3D renderer
The board is ready at revision 0 and its connected World 3D view displays 64 cells.

What you should see

  • The board asset reports 64 cells.
  • The authoring component reports a ready state at revision 0.
  • The Scene view shows an 8 by 8 field of cells.
  • The connected GridBoardView reports a ready renderer.

The Scene view is the reliable visual checkpoint. A Game view camera and lighting are optional. The detailed list of generated assets and components is explained in Understand your board.

Troubleshooting

Symptom Check
The wizard rejects the folder Select an existing folder inside Assets.
World 3D is unavailable Confirm the World 3D module imported successfully.
No runtime state appears Assign First Board Setup and enable Build On Awake.
Cells do not appear Confirm the view has one renderer and reports ready.