Lost Lily/Grid ToolkitDocs 1.0
Table of Contents

Extending Grid Toolkit

Use these guides when the built-in behavior does not cover a project requirement. Start with Extension design and ownership rules, then choose the narrowest contract family below. Keep runtime extensions, policies, authoring adapters, editor registrations, and renderer modules in separate assemblies matching their dependencies.

Cell Metadata, Inventory, and uGUI expose Preview extension contracts. Prefer their built-in public contracts, isolate module-specific customizations, and check the exact type tier in the API reference. Internal implementation classes, private serialized fields, and packaged demo code are not supported customization boundaries.

Choose the extension point

Your project needs to... Start with...
Plan one single-board mutation and publish its committed event Create a custom action and event
Coordinate one atomic command across several boards Create multi-board operations
Store immutable project data on board, cell, or structure definitions Store project data in definitions
Store additional runtime data or publish a detached read model Runtime extensions and detached read models
Preserve custom payloads or validate restoration Snapshot resolvers and restore policies
Accept or reject placement and coexistence Placement, admission, and coexistence policies
Run project logic when structures change Structure behaviors
Reuse a custom board query shape Custom selection patterns
Add a coordinate, orientation, or spatial mapping family Custom topology, orientation, and layout
Support project-owned assets or Inspector workflows Authoring and editor adapters
Add retained visual content, action feedback, or rendering behavior Renderer modules, invalidation, capabilities, and visual intents
Control generated structure identity Choose structure instance IDs
Customize Cell Metadata, Inventory, or uGUI Optional-module tasks