GridCellVisualDefinition
Note
Stable API. Supported for production use within the 1.x compatibility contract.
| Contract | Value |
|---|---|
| Assembly | LostLily.GridToolkit.Visualization |
| Namespace | LostLily.GridToolkit.Visualization |
| Kind | struct |
| Tier | Stable |
| Roles | CustomerWorkflow |
| Validated version | 1.0.0 |
Declaration
type struct LostLily.GridToolkit.Visualization.GridCellVisualDefinition
Public members
Methods
System.Void .ctor(LostLily.GridToolkit.Visualization.IGridVisualContent,UnityEngine.Color,UnityEngine.Vector3,UnityEngine.Vector3,System.Boolean,System.Boolean,System.Boolean)
Properties
LostLily.GridToolkit.Visualization.IGridVisualContent Content { get; }
System.Boolean ApplyTint { get; }
System.Boolean UseGeometryPolygon { get; }
System.Boolean WantsNativeHitSurface { get; }
UnityEngine.Color Tint { get; }
UnityEngine.GameObject Prefab { get; }
UnityEngine.Vector3 EulerRotation { get; }
UnityEngine.Vector3 Offset { get; }
Versioning
Generated from the public Grid Toolkit 1.0.0 API metadata. Use the tier above when deciding how strongly to couple your project to this contract.